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BRYON LAGANIA

GAME DESIGNER

RESUME

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Versatile educational game designer with 12+ years of experience in client-focused environments. Designed 40 indie titles across multiple genres, focusing on subject matter expert-driven educational experiences. Delivered 50+ projects in design and art roles.

SKILLS
Primary
Content Design, Prototyping, Concept Development, UI Design, UX Design, System Design, Level Design, Visual Scripting, Playtesting and Iteration, Documentation
Secondary
Quality Assurance, Accessibility Design, Sound Design, Writing, 3D Modeling and Texturing

TOOLS
Primary
Unity, Probuilder, Playmaker, Photoshop, Gamemaker, 3DS Max,

Collaboration Tools: Google Workspace, Git, Miro, Slack, Jira
Secondary  
Premiere, Audition, Audacity, Zbrush, Affinity, DaVinci Resolve  

EXPERIENCE

Simcoach Games - Game Designer (2017 - Present)

  • Primary designer on 27+ released games and interactive experiences, contributing to 40 total titles

  • Concepting and prototyping core mechanics and systems

  • Collaborating closely with subject matter experts

  • Facilitating and analyzing playtests to refine gameplay and user experience

  • Creating and balancing levels, puzzles, systems, narratives, content, and quests

  • Designing user interfaces and feedback

  • Creating and managing diagrams, asset lists, resources, and other documentation

  • Providing ongoing quality assurance through extensive build testing

  • Led accessibility design and review for multiple projects


Simcoach Games - Game Artist (2015 - 2018)

  • Contributed art to over 30 games and interactive experiences

  • Modeled, textured, and rigged mobile-ready assets for Unity

  • Created mobile-ready 2D assets such as sprites and UI elements

  • Sought additional design work and responsibilities


Contract Artist (2010 - 2015)

Modeled, textured, rigged, and animated game-ready assets for games, 

interactive experiences, and animations.

EDUCATION

The Art Institute of Pittsburgh - Bachelor of Science in Game Art & Design (2007 - 2010)

Practiced the fundamentals of working on product-focused, interdisciplinary teams. Specialized in modeling and texturing game-ready assets with foundational skills in scripting, prototyping, and multimedia production.

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CONTACT

blagania@gmail.com
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